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Everything your AI needs, in one place.

Ready-made agents, skills, personas, prompts, templates and tools. Each one is checked before it goes live, works with any model, and installs in a click. Rate what you use so the best rises to the top.

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21 results
Skill

unity-ai-game-creator

Transform raw game ideas into complete Unity projects with AI-powered asset generation, scene blueprints, music/SFX prompts, and step-by-step development procedures using Unity 6+ and modern AI tools.

by sickn33skills.sh
(0)
0Free
Skill

gaming-expert

Build comprehensive game systems including gameplay mechanics, multiplayer infrastructure, analytics tracking, and monetization features. Use when the user mentions game development, Unity or Unreal,

by personamanagmentlayerskills.sh
(0)
0Free
Skill

agentic-gamedev-skills

Discover, select, and safely install focused skills from abagames/agentic-gamedev-skills. Use when a user explicitly wants that upstream collection, needs to choose among its mini-game design, Godot,

by akillnessskills.sh
(0)
0Free
Skill

animato

Drive Animato (github.com/otdnnc/Animato) as an API-key agent loop that turns a rigged .fbx/.gltf model plus a plain-text motion request into a baked animation: upload the model, build the bpy prompt,

by akillnessskills.sh
(0)
0Free
Skill

bmad-gds

AI-driven Game Development Studio (BMAD-GDS). Routes game projects through Pre-production, Design, Architecture, Production, and Game Testing phases using 6 specialized agents. Supports Unity, Unreal

by akillnessskills.sh
(0)
0Free
Skill

dalamud-vfx-editor

Install, operate, and troubleshoot 0ceal0t/Dalamud-VFXEditor for user-owned Final Fantasy XIV visual-effect, animation, sound, physics, UI, texture, material, model, and shader files. Use when a user

by akillnessskills.sh
(0)
0Free
Skill

game-build-log-triage

Triage Unity and Unreal Engine editor, build, package, cook, compile, and CI logs into the first actionable failure, likely subsystem, and next debugging steps. Use when a game project fails to build,

by akillnessskills.sh
(0)
0Free
Skill

game-ci-cd-pipeline

Turn messy Unity or Unreal build/release automation into one bounded game-pipeline packet after naming the signal tier first: fast branch-gate CI, nightly/package- candidate builds, or release/certifi

by akillnessskills.sh
(0)
0Free
Skill

game-demo-feedback-triage

Triage mixed game demo and playtest feedback into a prioritized fix brief, weighted evidence summary, and next artifact recommendation. Use when a team has playtest notes, Steam Playtest responses, cr

by akillnessskills.sh
(0)
0Free
Skill

game-performance-profiler

Route Unity and Unreal frame-time complaints into one bottleneck-first profiling brief. Use when the main job is interpreting profiler screenshots, `stat unit` / `stat gpu` output, benchmark-route com

by akillnessskills.sh
(0)
0Free
Skill

game-vfx

Design, implement, budget, and verify readable real-time game visual effects: particles, smoke/fog, lightning, fire, trails, impacts, bloom/glow, and layered spell timelines. Use when a user needs a V

by akillnessskills.sh
(0)
0Free
Skill

perfectpixel

AI 애니메이션 스프라이트 생성. 텍스트 설명 한 줄로 캐릭터 + 동작 애니메이션(걷기·달리기·공격·마법 등 100여 종) + 8방향 스프라이트 세트를 만들고, 게임 엔진용 번들(스프라이트시트 · manifest.json · Aseprite JSON · 상태별 GIF/APNG · 개별 프레임 PNG)로 내보냅니다. Use when the user wants

by akillnessskills.sh
(0)
0Free
Skill

rfxgen

Generate, convert, preview, and integrate retro game sound effects with raysan5/rfxgen. Use when a user needs coin, laser, explosion, power-up, hit, jump, or blip SFX; wants `.rfx` parameters converte

by akillnessskills.sh
(0)
0Free
Skill

sprint-retrospective

Facilitate sprint retrospectives, milestone postmortems, or iteration reviews that turn completed work into a few owned process improvements instead of another stale template ritual. Use when the user

by akillnessskills.sh
(0)
0Free
Skill

task-estimation

Turn fuzzy work into one honest estimate packet by choosing the right sizing horizon, naming confidence and uncertainty, and separating discovery from delivery before anyone treats the number like a p

by akillnessskills.sh
(0)
0Free
Skill

task-planning

Turn vague features, bug clusters, roadmap items, launch work, or playtest findings into one execution-ready planning packet by choosing the right packet type, separating discovery from delivery, and

by akillnessskills.sh
(0)
0Free
Skill

underworld-overseer-save-mapper

Inspect Underworld Overseer JSON saves and generate or troubleshoot interactive dungeon maps with RobThePCGuy/Underworld-Overseer-Save-Mapper. Use when a user wants to validate a save's Map records, v

by akillnessskills.sh
(0)
0Free
Skill

unity-gamedev-skill-pack

Evaluate and adopt Unity game-development skill packs from external repositories into a safe, reusable local package. Use when maintainers want to import game-dev workflows (Addressables, Cinemachine,

by akillnessskills.sh
(0)
0Free
Skill

web-game-development

Route Three.js and browser game-development requests into the narrowest matching sub-skill of the 19-skill MengTo/Skills game-development family — level authoring, map editing, cameras, enemy systems

by akillnessskills.sh
(0)
0Free
Skill

Modular JavaScript Game Development with Object Literals

Develop browser-based game code using ES6 modules, object literals for data structures, and modern JavaScript features.

by David-Li0406GitHub
(0)
0Free
Skill

game-design-philosophy

Auto-learns your design instincts. Adapts to how you think about mechanics, player experience, and what makes games meaningful. Game design philosophy that grows with you — from prototyping to systems

by modbenderGitHub
(0)
0Free
1

Find

Search or browse by kind. Every card shows who made it, how many people installed it and what they think.

2

Install

One click. You get a manifest the router understands, plus copy-paste snippets for the CLI, Python and YAML.

3

Rate and publish

Leave a star rating after you have used it. Made something useful? Publish it - free listings go live immediately.

Prefer the terminal? osr stack apply registry://starter installs the starter template.