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Skillv1.0.0

agentic-gamedev-skills

Discover, select, and safely install focused skills from abagames/agentic-gamedev-skills. Use when a user explicitly wants that upstream collection, needs to choose among its mini-game design, Godot,

by akillness(0) 0 installs
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About

Imported from akillness/jeo-skills (.agent-skills/agentic-gamedev-skills/SKILL.md). Install upstream with npx skills add akillness/jeo-skills --skill agentic-gamedev-skills. Copyright stays with the author.

Agentic Gamedev Skills

When to use this skill

  • List or install one or more skills from abagames/agentic-gamedev-skills.
  • Choose the narrowest upstream workflow for mini-game design, implementation, presentation, tuning, or workflow research.
  • Pin and refresh a local copy while preserving existing skills.

Do not activate this bundle wrapper for ordinary game implementation when a dedicated installed skill already owns the work. Select that skill directly. This wrapper owns discovery and safe installation of the upstream collection.

Instructions

Step 1: Classify the request

Choose exactly one mode:

  1. Inventory — list available upstream skill names.
  2. Selective install — install named skills only.
  3. Full bundle — install every upstream skill after conflict review.
  4. Refresh — update explicitly selected skills from a pinned ref.
  5. Route only — identify the best sub-skill without installing anything.

Step 2: Inspect the inventory

bash .agent-skills/agentic-gamedev-skills/scripts/install-upstream.sh --list

Use references/inventory.md for lane descriptions. Prefer one narrow skill. Examples:

  • rules and control loops → designing-mini-games or designing-minimal-game-rules;
  • Godot scaffolding/CLI/audio → the corresponding Godot skill;
  • browser implementation and checks → developing-with-crisp-game-lib, smoke-testing-web-games, or probing-web-game-mechanics;
  • presentation → directing-game-visuals, maximizing-game-feel, typography, or sound-kit skills;
  • telemetry tuning → evaluating-gameplay-balance;
  • reusable workflow extraction → the extraction, gating, or refinement skills.

Step 3: Preview conflicts before mutation

The installer never overwrites an existing destination unless --force is explicit. Set an alternate root for project-local staging:

SKILLS_ROOT="$PWD/.agents/skills" \
  bash .agent-skills/agentic-gamedev-skills/scripts/install-upstream.sh \
  --skill designing-mini-games --skill evaluating-gameplay-balance

For a full bundle, list and compare names first; do not let --all --force replace locally customized skills without review.

Step 4: Pin reproducible installs

REF=d632732fa0f09dfac9bb4d5fa2e5c8872f41cc10 \
  bash .agent-skills/agentic-gamedev-skills/scripts/install-upstream.sh \
  --skill designing-mini-games

The script stages a shallow checkout, validates each payload's SKILL.md, and then copies it. It does not install the upstream repository's separately referenced external skills.

Step 5: Verify installed payloads

For every selected skill:

  • confirm <skills-root>/<name>/SKILL.md exists and is non-empty;
  • confirm frontmatter name matches the destination;
  • preserve any referenced assets/, references/, scripts/, tools/, or agents/ directories;
  • invoke the installed skill with one representative prompt;
  • record the upstream ref used.

Step 6: Route out when another family owns the task

Use unity-gamedev-skill-pack for Unity/C#, web-game-development for broader Three.js game systems, game-vfx for engine-neutral effect design, and rfxgen for chiptune SFX generation. Do not install a broad bundle merely to answer a narrow conceptual question.

Examples

List only

bash .agent-skills/agentic-gamedev-skills/scripts/install-upstream.sh --list

Install two skills globally without overwriting

bash .agent-skills/agentic-gamedev-skills/scripts/install-upstream.sh \
  --skill designing-mini-games \
  --skill smoke-testing-web-games

Best practices

  1. Prefer selective installs over the full collection.
  2. Pin a commit in CI or shared-team setup.
  3. Never silently overwrite an existing skill.
  4. Keep upstream support directories intact.
  5. Separate bundle management from actually executing a selected sub-skill.

References

  • references/inventory.md — current 25-skill inventory and routing summary.
  • references/upstream.md — provenance, version, license, and update policy.
  • abagames/agentic-gamedev-skills

Use it

Copy one of these into your project. Installing also returns the manifest and these snippets.

yaml
targets:
  - https://api.opensmartroute.ai/api/v1/registry/akillness-jeo-skills-agentic-gamedev-skills/manifest   # or paste the manifest below

Manifest

An Open Capability Manifest: the router reads it to know what this does, what it costs and when to pick it.

akillness-jeo-skills-agentic-gamedev-skills.ocm.jsonjson
{
  "ocm": "1",
  "id": "akillness-jeo-skills-agentic-gamedev-skills",
  "kind": "skill",
  "name": "agentic-gamedev-skills",
  "description": "Discover, select, and safely install focused skills from abagames/agentic-gamedev-skills. Use when a user explicitly wants that upstream collection, needs to choose among its mini-game design, Godot, crisp-game-lib, presentation, telemetry, or agent-workflow skills, or wants a pinned selective bundle install. Triggers on: agentic-gamedev-skills, abagames skills, install gamedev skill bundle, designing-mini-games, or upstream game skill inventory.",
  "publisher": "akillness",
  "version": "1.0.0",
  "capabilities": {
    "domains": [
      "general"
    ],
    "tags": [
      "skill-md",
      "game-development",
      "agent-skills",
      "godot",
      "browser-games",
      "skill-installer",
      "abagames",
      "skills-sh"
    ],
    "languages": [
      "en"
    ]
  },
  "quality_prior": 0.6,
  "examples": [
    "Discover, select, and safely install focused skills from abagames/agentic-gamedev-skills. Use when a user explicitly wants that upstream collection, needs to choose among its mini-game design, Godot, crisp-game-lib, presentation, telemetry, or agent-workflow skills, or wants a pinned selective bundle install. Triggers on: agentic-gamedev-skills, abagames skills, install gamedev skill bundle, designing-mini-games, or upstream game skill inventory."
  ],
  "primary": false,
  "metadata": {
    "source": {
      "provider": "skills.sh",
      "repository": "https://github.com/akillness/jeo-skills",
      "path": ".agent-skills/agentic-gamedev-skills/SKILL.md",
      "ref": "HEAD",
      "url": "https://github.com/akillness/jeo-skills/blob/HEAD/.agent-skills/agentic-gamedev-skills/SKILL.md",
      "key": "akillness/jeo-skills/.agent-skills/agentic-gamedev-skills/SKILL.md"
    },
    "compatibility": "Git, Bash, and an Agent Skills-compatible skill directory",
    "allowed_tools": [
      "Bash",
      "Read",
      "Write",
      "Edit",
      "Glob",
      "Grep"
    ]
  },
  "instructions": "# Agentic Gamedev Skills\n\n## When to use this skill\n\n- List or install one or more skills from `abagames/agentic-gamedev-skills`.\n- Choose the narrowest upstream workflow for mini-game design, implementation, presentation, tuning, or workflow research.\n- Pin and refresh a local copy while preserving existing skills.\n\nDo not activate this bundle wrapper for ordinary game implementation when a dedicated installed skill already owns the work. Select that skill directly. This wrapper owns discovery and safe installation of the upstream collection.\n\n## Instructions\n\n### Step 1: Classify the request",
  "cost": {
    "context_tokens": 1035
  }
}

Fetch it by URL: GET /api/v1/registry/akillness-jeo-skills-agentic-gamedev-skills/manifest?version=1.0.0

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