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Skillv1.0.0

time

Motto: Time flows as the story requires.

by SimHacker(0) 0 installs
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Free account. Installing gives you the manifest plus copy-paste snippets.

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About

Imported from SimHacker/moollm (skills/time/SKILL.md). Install upstream with npx skills add SimHacker/moollm --skill time. Copyright stays with the author (MIT).

Time Skill

Simulation turns vs LLM iterations.

Motto: "Time flows as the story requires."

Key Concepts

  • Simulation turns — Game time, what mechanics track
  • LLM iterations — Meta-level, one response
  • They're not the same! One LLM response might be 0, 1, or many turns

Turn Definition

Action Turns
GO NORTH 1
PAT TERPIE 1
LOOK 0
INVENTORY 0
Pet all 8 kittens 8
Take a nap ~10

Duration Types

  • Turns — X simulation turns (primary unit)
  • Conditional — Until condition met
  • While present — While in location/with item
  • Permanent — Until explicitly removed

See Also

  • buff — Buff durations use simulation turns
  • needs — Needs decay over simulation turns

Use it

Copy one of these into your project. Installing also returns the manifest and these snippets.

yaml
targets:
  - https://api.opensmartroute.ai/api/v1/registry/simhacker-moollm-time/manifest   # or paste the manifest below

Manifest

An Open Capability Manifest: the router reads it to know what this does, what it costs and when to pick it.

simhacker-moollm-time.ocm.jsonjson
{
  "ocm": "1",
  "id": "simhacker-moollm-time",
  "kind": "skill",
  "name": "time",
  "description": "Motto: Time flows as the story requires.",
  "publisher": "SimHacker",
  "version": "1.0.0",
  "capabilities": {
    "domains": [
      "creative"
    ],
    "tags": [
      "skill-md",
      "moollm",
      "turns",
      "duration",
      "narrative",
      "flow",
      "github"
    ],
    "languages": [
      "en"
    ]
  },
  "quality_prior": 0.6,
  "examples": [
    "Motto: Time flows as the story requires."
  ],
  "primary": false,
  "metadata": {
    "source": {
      "provider": "github",
      "repository": "https://github.com/SimHacker/moollm",
      "path": "skills/time/SKILL.md",
      "ref": "ef1dd600916d2f11a3f316afcfc4fc26abba300d",
      "url": "https://github.com/SimHacker/moollm/blob/ef1dd600916d2f11a3f316afcfc4fc26abba300d/skills/time/SKILL.md",
      "key": "SimHacker/moollm/skills/time/SKILL.md"
    },
    "allowed_tools": [
      "read_file",
      "write_file"
    ],
    "license": "MIT"
  },
  "instructions": "# Time Skill\n\nSimulation turns vs LLM iterations.\n\n**Motto:** *\"Time flows as the story requires.\"*\n\n## Key Concepts\n\n- **Simulation turns** — Game time, what mechanics track\n- **LLM iterations** — Meta-level, one response\n- **They're not the same!** One LLM response might be 0, 1, or many turns\n\n## Turn Definition\n\n| Action | Turns |\n|--------|-------|\n| GO NORTH | 1 |\n| PAT TERPIE | 1 |\n| LOOK | 0 |\n| INVENTORY | 0 |\n| Pet all 8 kittens | 8 |\n| Take a nap | ~10 |\n\n## Duration Types\n\n- **Turns** — X simulation turns (primary unit)\n- **Conditional** — Until condition met\n- **While present** — ",
  "cost": {
    "context_tokens": 199
  }
}

Fetch it by URL: GET /api/v1/registry/simhacker-moollm-time/manifest?version=1.0.0

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