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Skillv1.0.0

prototype

Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.

by shipshitdev(0) 0 installs
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Imported from shipshitdev/skills (skills/prototype/SKILL.md). Install upstream with npx skills add shipshitdev/skills --skill prototype. Copyright stays with the author (MIT).

Prototype

A prototype is throwaway code that answers a question. The question decides the shape.

Contract

Inputs:

  • One design question (state/logic, or how it should look)
  • The surrounding module or page when one exists

Outputs:

  • A runnable prototype (single HTML file, or UI variants on one route)
  • The captured answer (verdict + question it settled), pointed at from the implementation issue

Creates/Modifies:

  • Prototype files next to the real module or page, named so they read as prototypes
  • A throwaway prototype/<name> branch when capturing the primary source

External Side Effects:

  • Local files. Git branch for capture. No production deploys.

Confirmation Required:

  • Before committing the throwaway branch
  • Before folding a validated decision into production code

Delegates To:

  • None. Distinct from artifacts-builder (production artifacts) and theme-factory (visual theme systems).

Pick a branch

Identify which question is being answered — from the user's prompt, the surrounding code, or by asking:

  • "Does this logic / state model feel right?"references/LOGIC.md. A single shareable HTML file — free-play buttons plus tabbed guided walkthroughs.
  • "What should this look like?"references/UI.md. Several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar.

The two branches produce very different artifacts. Getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user is not reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype.

Rules that apply to both

  1. Throwaway from day one, and clearly marked as such. Locate the prototype close to where it will actually be used. Name it so a casual reader can see it is a prototype, not production.
  2. Trivial to run. A UI prototype starts from one command in the project's task runner. A logic demo is a single HTML file the user double-clicks.
  3. No persistence by default. State lives in memory. Persistence is the thing the prototype is checking, not something it should depend on.
  4. Skip the polish. No tests, no error handling beyond what makes it runnable, no abstractions. Learn something fast.
  5. Surface the state. After every action (logic) or on every variant switch (UI), print or render the full relevant state.
  6. Capture it when done. Fold any validated decision into the real code, then capture the prototype itself as a primary source: commit it to a throwaway branch, out of main, and leave a context pointer to that branch on the implementation issue. Capture the answer too. The main branch keeps only the validated decision.

Use it

Copy one of these into your project. Installing also returns the manifest and these snippets.

yaml
targets:
  - https://api.opensmartroute.ai/api/v1/registry/shipshitdev-skills-prototype/manifest   # or paste the manifest below

Manifest

An Open Capability Manifest: the router reads it to know what this does, what it costs and when to pick it.

shipshitdev-skills-prototype.ocm.jsonjson
{
  "ocm": "1",
  "id": "shipshitdev-skills-prototype",
  "kind": "skill",
  "name": "prototype",
  "description": "Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like.",
  "publisher": "shipshitdev",
  "version": "1.0.0",
  "capabilities": {
    "domains": [
      "general"
    ],
    "tags": [
      "skill-md",
      "prototype",
      "design",
      "ui",
      "state-machine",
      "throwaway",
      "skills-sh"
    ],
    "languages": [
      "en"
    ]
  },
  "quality_prior": 0.6,
  "examples": [
    "Build a throwaway prototype to answer a design question. Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like."
  ],
  "primary": false,
  "metadata": {
    "source": {
      "provider": "skills.sh",
      "repository": "https://github.com/shipshitdev/skills",
      "path": "skills/prototype/SKILL.md",
      "ref": "HEAD",
      "url": "https://github.com/shipshitdev/skills/blob/HEAD/skills/prototype/SKILL.md",
      "key": "shipshitdev/skills/skills/prototype/SKILL.md"
    },
    "license": "MIT"
  },
  "instructions": "# Prototype\n\nA prototype is **throwaway code that answers a question**. The question decides\nthe shape.\n\n## Contract\n\nInputs:\n\n- One design question (state/logic, or how it should look)\n- The surrounding module or page when one exists\n\nOutputs:\n\n- A runnable prototype (single HTML file, or UI variants on one route)\n- The captured answer (verdict + question it settled), pointed at from the\n  implementation issue\n\nCreates/Modifies:\n\n- Prototype files next to the real module or page, named so they read as\n  prototypes\n- A throwaway `prototype/<name>` branch when capturing the primary source\n\nExte",
  "cost": {
    "context_tokens": 726
  }
}

Fetch it by URL: GET /api/v1/registry/shipshitdev-skills-prototype/manifest?version=1.0.0

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