Imported from Mriskiali/jb (
skills/hacktricks_skills/macos-security/macos-objective-c/SKILL.md). Install upstream withnpx skills add Mriskiali/jb --skill macos-objective-c. Copyright stays with the author.
Hacktricks: macOS Objective-C
Source: Hacktricks Book — auto-converted by Cybermes.
macOS Objective-C
Objective-C
[!CAUTION] Programs written in Objective-C retain runtime metadata when compiled into Mach-O binaries. This metadata includes class names, method names and type encodings, and instance-variable names and types that support Objective-C's dynamic runtime. [1]
You can inspect this information using class-dump:
class-dump Kindle.app
These names may be obfuscated to make reverse engineering more difficult.
Classes, Methods & Objects
Interface, Properties & Methods
// Declare the interface of the class
@interface MyVehicle : NSObject
// Declare the properties
@property (copy) NSString *vehicleType;
@property int numberOfWheels;
// Declare the methods
- (void)startEngine;
- (void)addWheels:(int)value;
@end
Class
@implementation MyVehicle
// No need to indicate the properties, only define methods
- (void)startEngine {
NSLog(@"Engine started");
}
- (void)addWheels:(int)value {
self.numberOfWheels += value;
}
@end
Object & Call Method
To create an instance, alloc allocates and zero-initializes the object's storage. An init method then establishes the object's initial state. [2]
// Something like this:
MyVehicle *newVehicle = [[MyVehicle alloc] init];
// Which is usually expressed as:
MyVehicle *newVehicle = [MyVehicle new];
// To call a method
// [myClassInstance nameOfTheMethodFirstParam:param1 secondParam:param2]
[newVehicle addWheels:4];
Class Methods
Class methods are defined with the plus sign (+) not the hyphen (-) that is used with instance methods. Like the NSString class method stringWithString:
+ (id)stringWithString:(NSString *)aString;
Setter & Getter
Properties can be set and read with dot notation or by calling their accessor methods directly:
// Set
newVehicle.numberOfWheels = 2;
[newVehicle setNumberOfWheels:3];
// Get
NSLog(@"Number of wheels: %i", newVehicle.numberOfWheels);
NSLog(@"Number of wheels: %i", [newVehicle numberOfWheels]);
Instance Variables
As an alternative to accessor methods, code inside a class can use the instance variable synthesized for a property. By default, its name is the property name prefixed with an underscore:
- (void)makeLongTruck {
_numberOfWheels = +10000;
NSLog(@"Number of wheels: %i", self.numberOfWheels);
}
Protocols
Protocols declare methods that are independent of a particular class hierarchy. A class that adopts a protocol must implement its required methods. [2]
Protocol methods are required by default; @required makes that state explicit, while @optional marks the following declarations as optional.
@protocol myNewProtocol
- (void) method1; //mandatory
@required
- (void) method2; //mandatory
@optional
- (void) method3; //optional
@end
All together
// gcc -framework Foundation test_obj.m -o test_obj
#import <Foundation/Foundation.h>
@protocol myVehicleProtocol
- (void) startEngine; //mandatory
@required
- (void) addWheels:(int)value; //mandatory
@optional
- (void) makeLongTruck; //optional
@end
@interface MyVehicle : NSObject <myVehicleProtocol>
@property int numberOfWheels;
- (void)startEngine;
- (void)addWheels:(int)value;
- (void)makeLongTruck;
@end
@implementation MyVehicle : NSObject
- (void)startEngine {
NSLog(@"Engine started");
}
- (void)addWheels:(int)value {
self.numberOfWheels += value;
}
- (void)makeLongTruck {
_numberOfWheels = +10000;
NSLog(@"Number of wheels: %i", self.numberOfWheels);
}
@end
int main(void) {
@autoreleasepool {
MyVehicle *mySuperCar = [MyVehicle new];
[mySuperCar startEngine];
mySuperCar.numberOfWheels = 4;
NSLog(@"Number of wheels: %i", mySuperCar.numberOfWheels);
[mySuperCar setNumberOfWheels:3];
NSLog(@"Number of wheels: %i", mySuperCar.numberOfWheels);
[mySuperCar makeLongTruck];
}
return 0;
}
Basic Classes
String
// NSString
NSString *bookTitle = @"The Catcher in the Rye";
NSString *bookAuthor = [[NSString alloc] initWithCString:"J.D. Salinger" encoding:NSUTF8StringEncoding];
NSString *bookPublicationYear = [NSString stringWithCString:"1951" encoding:NSUTF8StringEncoding];
NSString instances are immutable, so appending content produces a new string.
NSString *bookDescription = [NSString stringWithFormat:@"%@ by %@ was published in %@", bookTitle, bookAuthor, bookPublicationYear];
Or you could also use a mutable string class:
NSMutableString *mutableString = [NSMutableString stringWithString:@"The book "];
[mutableString appendString:bookTitle];
[mutableString appendString:@" was written by "];
[mutableString appendString:bookAuthor];
[mutableString appendString:@" and published in "];
[mutableString appendString:bookPublicationYear];
Number
// character literals.
NSNumber *theLetterZ = @'Z'; // equivalent to [NSNumber numberWithChar:'Z']
// integral literals.
NSNumber *fortyTwo = @42; // equivalent to [NSNumber numberWithInt:42]
NSNumber *fortyTwoUnsigned = @42U; // equivalent to [NSNumber numberWithUnsignedInt:42U]
NSNumber *fortyTwoLong = @42L; // equivalent to [NSNumber numberWithLong:42L]
NSNumber *fortyTwoLongLong = @42LL; // equivalent to [NSNumber numberWithLongLong:42LL]
// floating point literals.
NSNumber *piFloat = @3.141592654F; // equivalent to [NSNumber numberWithFloat:3.141592654F]
NSNumber *piDouble = @3.1415926535; // equivalent to [NSNumber numberWithDouble:3.1415926535]
// BOOL literals.
NSNumber *yesNumber = @YES; // equivalent to [NSNumber numberWithBool:YES]
NSNumber *noNumber = @NO; // equivalent to [NSNumber numberWithBool:NO]
Array, Sets & Dictionary
// Immutable arrays
NSArray *colorsArray1 = [NSArray arrayWithObjects:@"red", @"green", @"blue", nil];
NSArray *colorsArray2 = @[@"yellow", @"cyan", @"magenta"];
NSArray *colorsArray3 = @[firstColor, secondColor, thirdColor];
// Mutable arrays
NSMutableArray *mutColorsArray = [NSMutableArray array];
[mutColorsArray addObject:@"red"];
[mutColorsArray addObject:@"green"];
[mutColorsArray addObject:@"blue"];
[mutColorsArray addObject:@"yellow"];
[mutColorsArray replaceObjectAtIndex:0 withObject:@"purple"];
// Immutable sets
NSSet *fruitsSet1 = [NSSet setWithObjects:@"apple", @"banana", @"orange", nil];
NSSet *fruitsSet2 = [NSSet setWithArray:@[@"apple", @"banana", @"orange"]];
// Mutable sets
NSMutableSet *mutFruitsSet = [NSMutableSet setWithObjects:@"apple", @"banana", @"orange", nil];
[mutFruitsSet addObject:@"grape"];
[mutFruitsSet removeObject:@"apple"];
// Dictionary
NSDictionary *fruitColorsDictionary = @{
@"apple" : @"red",
@"banana" : @"yellow",
@"orange" : @"orange",
@"grape" : @"purple"
};
// In dictionaryWithObjectsAndKeys you specify the value and then the key:
NSDictionary *fruitColorsDictionary2 = [NSDictionary dictionaryWithObjectsAndKeys:
@"red", @"apple",
@"yellow", @"banana",
@"orange", @"orange",
@"purple", @"grape",
nil];
// Mutable dictionary
NSMutableDictionary *mutFruitColorsDictionary = [NSMutableDictionary dictionaryWithDictionary:fruitColorsDictionary];
[mutFruitColorsDictionary setObject:@"green" forKey:@"apple"];
[mutFruitColorsDictionary removeObjectForKey:@"grape"];
Blocks
Blocks are closures that package executable code together with captured state. They can be passed as arguments and stored in collections, making them similar to lambdas in other languages. [2]
returnType (^blockName)(argumentType1, argumentType2, ...) = ^(argumentType1 param1, argumentType2 param2, ...){
//Perform operations here
};
// For example
int (^suma)(int, int) = ^(int a, int b){
return a+b;
};
NSLog(@"3+4 = %d", suma(3,4));
It's also possible to define a block type to be used as a parameter in functions:
// Define the block type
typedef void (^callbackLogger)(void);
// Create a block with the block type
callbackLogger myLogger = ^{
NSLog(@"%@", @"This is my block");
};
// Use it inside a function as a param
void genericLogger(callbackLogger blockParam) {
NSLog(@"%@", @"This is my function");
blockParam();
}
genericLogger(myLogger);
// Call it inline
genericLogger(^{
NSLog(@"%@", @"This is my second block");
});
Files
// Manager to manage files
NSFileManager *fileManager = [NSFileManager defaultManager];
// Check if file exists:
if ([fileManager fileExistsAtPath:@"/path/to/file.txt" ] == YES) {
NSLog (@"File exists");
}
// copy files
if ([fileManager copyItemAtPath: @"/path/to/file1.txt" toPath: @"/path/to/file2.txt" error:nil] == YES) {
NSLog (@"Copy successful");
}
// Check if the content of 2 files match
if ([fileManager contentsEqualAtPath:@"/path/to/file1.txt" andPath:@"/path/to/file2.txt"] == YES) {
NSLog (@"File contents match");
}
// Delete file
if ([fileManager removeItemAtPath:@"/path/to/file1.txt" error:nil]) {
NSLog(@"Removed successfully");
}
Files can also be managed with NSURL objects instead of NSString paths. Many Foundation APIs expose corresponding method names using URL instead of Path, such as copyItemAtURL:toURL:error:. Apple recommends URLs for filesystem locations because they provide a more efficient internal representation. [3]
NSURL *sourceURL = [NSURL fileURLWithPath:@"/path/to/file1.txt"];
NSURL *destinationURL = [NSURL fileURLWithPath:@"/path/to/file2.txt"];
if ([fileManager copyItemAtURL:sourceURL toURL:destinationURL error:nil]) {
NSLog(@"Copy successful");
}
