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Skillv1.0.0

seedance-vfx

This skill should be used when the user asks for VFX, particles, energy, destruction, transformation, weather effects, magical effects, explosions, smoke, fire, water, or physically plausible effects

by coolci(0) 0 installs
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Free account. Installing gives you the manifest plus copy-paste snippets.

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About

Imported from coolci/cat-shopkeeper-ai-drama-studio (.agents/skills/seedance-20/skills/seedance-vfx/SKILL.md). Install upstream with npx skills add coolci/cat-shopkeeper-ai-drama-studio --skill seedance-vfx. Copyright stays with the author (MIT).

seedance-vfx

VFX prompts need material behavior, source, timing, and consequence. Treat every effect as physical: it starts somewhere, interacts with light and objects, changes over time, and ends in a visible state. Avoid generic words such as magical, explosive, or cinematic unless they are translated into particles, fluids, smoke, light, debris, deformation, or energy behavior.

Intent

The user wants wonder, and wonder dies the moment it stops obeying physics. This skill's purpose is magic with a budget of cause and effect: every effect has a source, a journey, and an ending, so the impossible reads as witnessed rather than rendered.

Effects Contract

State: effect source, material, motion path, interaction with light, interaction with objects, dissipation, and endpoint.

Effect Prompt-ready phrase Stability note
Product particles gold dust particles spiral from behind the logo, catch the backlight, then settle on the table Keep logo and bottle rigid.
Energy thin blue electrical arcs crawl along the cable, briefly illuminating fingerprints on the plug Keep arcs attached to source.
Smoke cold white vapor rolls over the rim, sinks down the glass, and thins near the tabletop Describe density and direction.
Transformation paper edge chars inward from the corner, flakes curl and fall, final logo remains untouched Protect identity anchor.
Weather wind pushes rain diagonally across the frame, puddles ripple outward from each step Tie weather to surfaces.

VFX Integration Rules

Use one hero effect per clip. Anchor the source to a clear object or body part. Make the effect respect gravity, wind, collision, reflection, and occlusion. For VFX near faces, hands, logos, or text, keep the core identity stable and place the effect around it rather than through it.

Timing and Dissipation

Effects need an endpoint: settle, fade, evaporate, freeze, collapse, glow out, or leave residue. If the effect is complex, use a three-step timing phrase: forms -> travels -> dissipates. Avoid perpetual effects with no consequence because they often become noisy overlays.

Output Contract

Return the VFX contract, stability constraints, and a compact prompt-ready phrase.

Use it

Copy one of these into your project. Installing also returns the manifest and these snippets.

yaml
targets:
  - https://api.opensmartroute.ai/api/v1/registry/coolci-cat-shopkeeper-ai-drama-studio-seedance-vfx/manifest   # or paste the manifest below

Manifest

An Open Capability Manifest: the router reads it to know what this does, what it costs and when to pick it.

coolci-cat-shopkeeper-ai-drama-studio-seedance-vfx.ocm.jsonjson
{
  "ocm": "1",
  "id": "coolci-cat-shopkeeper-ai-drama-studio-seedance-vfx",
  "kind": "skill",
  "name": "seedance-vfx",
  "description": "This skill should be used when the user asks for VFX, particles, energy, destruction, transformation, weather effects, magical effects, explosions, smoke, fire, water, or physically plausible effects in Seedance 2.0.",
  "publisher": "coolci",
  "version": "1.0.0",
  "capabilities": {
    "domains": [
      "general"
    ],
    "tags": [
      "skill-md",
      "vfx",
      "particles",
      "effects",
      "seedance-20",
      "github"
    ],
    "languages": [
      "en"
    ]
  },
  "quality_prior": 0.6,
  "examples": [
    "This skill should be used when the user asks for VFX, particles, energy, destruction, transformation, weather effects, magical effects, explosions, smoke, fire, water, or physically plausible effects in Seedance 2.0."
  ],
  "primary": false,
  "metadata": {
    "source": {
      "provider": "github",
      "repository": "https://github.com/coolci/cat-shopkeeper-ai-drama-studio",
      "path": ".agents/skills/seedance-20/skills/seedance-vfx/SKILL.md",
      "ref": "e60a43d69f7a3886d53411794618726e766cb591",
      "url": "https://github.com/coolci/cat-shopkeeper-ai-drama-studio/blob/e60a43d69f7a3886d53411794618726e766cb591/.agents/skills/seedance-20/skills/seedance-vfx/SKILL.md",
      "key": "coolci/cat-shopkeeper-ai-drama-studio/.agents/skills/seedance-20/skills/seedance-vfx/SKILL.md"
    },
    "license": "MIT"
  },
  "instructions": "# seedance-vfx\n\nVFX prompts need material behavior, source, timing, and consequence. Treat every effect as physical: it starts somewhere, interacts with light and objects, changes over time, and ends in a visible state. Avoid generic words such as magical, explosive, or cinematic unless they are translated into particles, fluids, smoke, light, debris, deformation, or energy behavior.\n\n## Intent\n\nThe user wants wonder, and wonder dies the moment it stops obeying physics. This skill's purpose is magic with a budget of cause and effect: every effect has a source, a journey, and an ending, so the ",
  "cost": {
    "context_tokens": 569
  }
}

Fetch it by URL: GET /api/v1/registry/coolci-cat-shopkeeper-ai-drama-studio-seedance-vfx/manifest?version=1.0.0

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