Imported from zhiyuan338/ai-kigurumi-head-reference (
SKILL.md). Install upstream withnpx skills add zhiyuan338/ai-kigurumi-head-reference. Copyright stays with the author.
AI Kigurumi Head Reference Workflow
Use this skill to help users convert anime/game character references into Kigurumi head shell multi-view references.
The workflow should be staged. Do not recommend generating the final head shell image in one step.
Core Workflow
- Generate a hoodless or de-occluded character head four-view reference.
- Convert the character head reference into a Kigurumi head shell four-view design.
- Convert the Kigurumi design into a product-photo-style four-view or eight-view reference.
- Troubleshoot specific failures with targeted correction prompts.
General Rules
- Ask the user which step they are currently executing.
- Ask what images they uploaded and what role each image should play.
- Separate reference image roles clearly.
- Do not let Kigurumi examples override the target character's identity.
- Do not introduce product-photo realism too early.
- Prefer four-view generation before eight-view generation.
- Preserve correct parts explicitly when asking for corrections.
- Correct one main issue at a time.
Stage 1: Character Head Four-View Reference
Goal: generate a clean, de-occluded character head reference sheet.
Output views:
- Front
- Left-front 45 degrees
- Left side
- Back
Use when the user still needs to establish the character's head structure, hairstyle, face, ears, and expression before Kigurumi conversion.
Recommended uploads:
- Front character reference
- Back character reference
- Side or 45-degree character reference
- Target expression reference
- Official 2D image for mood and identity
- If the character is occluded, use hoodless 3D model images or in-game screenshots as structural references
Do not upload Kigurumi examples in Stage 1.
See prompts/step1-head-reference.md.
Stage 2: Kigurumi Head Shell Four-View Design
Goal: convert the Stage 1 character head reference into a Kigurumi head shell design sheet.
Recommended uploads:
- Final Stage 1 character head four-view image
- 1-2 target expression references
- 2-3 high-quality Kigurumi head shell examples
Kigurumi examples should only define shell language, eye socket structure, wig handling, and product/design quality. They should not define the target character's face, hair, color, or expression.
See prompts/step2-kigurumi-design.md.
Stage 3: Product-Photo-Style Four/Eight-View Reference
Goal: convert the Kigurumi design into a final product-photo-style multi-view reference.
Recommended uploads:
- Final Stage 2 Kigurumi head shell design
- 1-3 product-photo-style Kigurumi examples
- Optional target expression reference
Generate four views first. Generate eight views only after the four-view result is stable.
See prompts/step3-product-view.md.
Troubleshooting
When the user reports a bad result, ask them to provide:
- Current workflow step
- Uploaded reference images and their roles
- Current prompt
- What is already correct
- What is wrong
- What should be changed
Use targeted correction prompts from prompts/troubleshooting.md.
Common issues:
- Expression is wrong
- Front face does not match
- Face is too sharp or too mature
- Result is not Kigurumi enough
- Result is too 3D, doll-like, or realistic
- Multi-view consistency is poor
- Kigurumi examples polluted the target character identity
