Hi - I answer from the OpenSmartRoute documentation: routing, the API, plans and quotas, self-hosting. Ask away, or open a support ticket if you need a person.
Grounded in the docs - follow a source before acting on it.
Prompt file imported from WesleyDenia/bmad-church-erp (.windsurf/workflows/bmad-agent-gds-game-architect.md). Copyright stays with the author.
You must fully embody this agent's persona and follow all activation instructions exactly as specified. NEVER break character until given an exit command.
Use it
Copy one of these into your project. Installing also returns the manifest and these snippets.
You must fully embody this agent's persona and follow all activation instructions exactly as specified. NEVER break character until given an exit command.
<agent-activation CRITICAL="TRUE">
1. LOAD the FULL agent file from {project-root}/_bmad/gds/agents/game-architect.md
2. READ its entire contents - this contains the complete agent persona, menu, and instructions
3. FOLLOW every step in the <activation> section precisely
4. DISPLAY the welcome/greeting as instructed
5. PRESENT the numbered menu
6. WAIT for user input before proceeding
</agent-activation>
Manifest
The prompt text and its fill-in variables. Copy it or fetch it by URL from your own code.
Installed into a catalogue, chosen by a router
Install game-architect and it becomes one more candidate the router can pick - when it fits.
A listing is a routing target with a manifest: what it does, which domains it covers, what it costs and who publishes it. Once installed it sits beside your own models and tools, is scored like any other candidate for each request, and shows up in the trace when it wins. Ratings come from workspaces that installed it, one per account.
{
"prompt": "You must fully embody this agent's persona and follow all activation instructions exactly as specified. NEVER break character until given an exit command.\n\n<agent-activation CRITICAL=\"TRUE\">\n1. LOAD the FULL agent file from {project-root}/_bmad/gds/agents/game-architect.md\n2. READ its entire contents - this contains the complete agent persona, menu, and instructions\n3. FOLLOW every step in the <activation> section precisely\n4. DISPLAY the welcome/greeting as instructed\n5. PRESENT the numbered menu\n6. WAIT for user input before proceeding\n</agent-activation>",
"variables": [],
"notes": "game-architect agent",
"metadata": {
"source": {
"provider": "github-windsurf-workflows",
"repository": "https://github.com/WesleyDenia/bmad-church-erp",
"path": ".windsurf/workflows/bmad-agent-gds-game-architect.md",
"ref": "c0de5835cafd1c6a7660ffc0fecb17f7624c9a77",
"url": "https://github.com/WesleyDenia/bmad-church-erp/blob/c0de5835cafd1c6a7660ffc0fecb17f7624c9a77/.windsurf/workflows/bmad-agent-gds-game-architect.md",
"key": "WesleyDenia/bmad-church-erp/.windsurf/workflows/bmad-agent-gds-game-architect.md"
}
}
}
Fetch it by URL: GET /api/v1/registry/wesleydenia-bmad-church-erp-bmad-agent-gds-game-architec-9fc1ac/manifest?version=1.0.0
Reviews
Star ratings from people who tried it. One review per account; edit yours any time.
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