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Fishin' Time: Deep Sea Adventure Rules
This expansion introduces 3 new dice, replacing dice from the base game to maintain 13 dice total.
New Dice and Effects
1. The Marlin (Blue Die)
The Marlin is a high-risk, high-reward legendary fish.
- Double Fish (1 Face): Counts as 2 Fish when scoring at the end of your turn.
- Double Lost Bait (1 Face): Counts as 2 Lost Bait toward your 3-lost-bait limit!
- Rescue Mechanic: If you roll a Lost Bait (single or double) on any Legendary die, you can rescue any other Legendary die (Sailfish or Pelican) that came up Fish on the same roll or was kept as a Fish earlier this turn. The rescued Fish die goes back into the cup.
2. The Sailfish (Silver Die)
The Sailfish is quick and elusive.
- Extra Nibbles (3 Faces): The Sailfish has 3 Nibble symbols, making it harder to catch, but if you do, it's worth it.
- Rescue Mechanic: The Sailfish's Lost Bait face can also trigger the Rescue Mechanic (see Marlin above).
3. The Pelican (White Die)
The Pelican brings gifts that change the rules for the current turn. (Replace 1 Green Die with Pelican).
- Double Fish (Gift): Counts as 2 Fish. (Cannot be rescued).
- Chum (Gift): Place this die in front of you. For the rest of your turn, all Green Nibbles rolled are instantly treated as Fish!
- Tackle (Gift): Place this die in front of you. For the rest of your turn, you are tougher—it now takes 4 Lost Bait (instead of 3) to end your turn.
- Rescue Mechanic: Pelican's Lost Bait face can also trigger the Rescue Mechanic. Only Pelican's single Fish side can be rescued (the Double Fish is a "gift" and stays as a Fish).
Scenarios (How to Mix & Match)
| Scenario Name | Dice to Remove from Base Game | Dice to Add from Expansion |
|---|---|---|
| Big Catch | 2 Yellow Dice | The Marlin, The Sailfish |
| Pelican Paradise | 1 Green Die | Pelican |
| The Deep Sea Sequel | 2 Yellow Dice, 1 Green Die | The Marlin, The Sailfish, Pelican |
Note on Rescue
The Rescue mechanic applies to all Legendary/Pelican dice. If you roll a Lost Bait result on a Legendary die, it "saves" any other Legendary die that resulted in a Fish on that turn (putting the Fish die back in the cup). This forces you to think carefully about pressing your luck!