GWM Worlds 2 uses persistent context and timed actions to steer a world model generating video and audio in real time.
Read the original at Latent Space: Runway’s WorldPrompt and the Engineering of Real-Time Worlds
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GWM Worlds 2 uses persistent context and timed actions to steer a world model generating video and audio in real time.
By OpenSmartRoute editorial · attributed excerpt
From Latent Space

GWM Worlds 2 uses persistent context and timed actions to steer a world model generating video and audio in real time.
Read the original at Latent Space: Runway’s WorldPrompt and the Engineering of Real-Time Worlds
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